Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b4
Issue ID
871716
Regression
Yes
[UI] Intensity parameter of Light component is repeated twice in the Inspector
Steps to reproduce:
1. Open attached project
2. Select "Directional Light" in the Hierarchy
3. Look at "Light" component in the Inspector
Expected result: "Intensity" is mentioned only once
Actual result: "Intensity" is mentioned twice (image attached)
Reproducible with: 5.6.0b2, 5.6.0b4
Not reproducible with: 5.5.0p4, 5.6.0b1
Regression introduced in 5.6.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment