Search Issue Tracker
Animating the alpha channel of a color in a material causes the RGB chan...
How to reproduce: 1. Open the attached "AnimateAlpha.zip" project 2. Open "SampleScene" and enter Play mode Expected results: The c... Read more
[iOS] The focus will switch to Console Window on successful connection t...
To reproduce: 1. Open attached project "console-focus-repro.zip" 2. Build development build for iOS 3. Deploy the Xcode project to a... Read more
[2D] [Animation] Error appears in console when trying to set SpriteLibra...
[2D] [Animation] Error appears in console when trying to set SpriteLibrary Category List size to negative value Steps to Repro: 1.... Read more
[2d] [Animation] Null Reference Error appears when deleting a Sprite Lib...
[2d] [Animation] Null Reference Error appears when deleting a Sprite Library asset Steps to Repro: 1. create a Sprite Library Asse... Read more
[2D] [Animation] Sprite not found in SpriteRenderer when moving between ...
[2D] [Animation] Sprite not found in SpriteRenderer when moving between 2 keys with different Labels in Sprite Resolver Steps to Re... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce: 1) Create a new p... Read more
[Win7] VideoPlayer does not render .mp4 and .avi formats in Build
How to reproduce: 1. Open attached 'project-1170148.zip' project 2. Build and run the project Expected result: video is rendered A... Read more
[Mono][MacOS] Cannot Distribute MacOS Builds - codesign errors on MonoBl...
To reproduce: 1. Download attached project "TestMacOSNotarization 2.zip" 2. Setup MacOS distribution certificate from the apple deve... Read more
Player.log is created when Use Player Log option is disabled in Standalo...
How to reproduce: 1. Create a new project 2. Set "User Player Log" to false in Project Settings > Player > Standalone Player Options... Read more
[TextMeshPro] RectTransform Sizing changes and Anchoring is Offset when ...
How to reproduce: 1. Open the attached project named Case_1170085 2. Observe the UI layout in the Game view 3. Update TMP to 2.0.1 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset