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[Editor] New Tags and Sorting Layers are not created and added in the li...
When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in... Read more
[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...
This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more
Private variables are very hard to drag into a graph
It's very hit and miss when trying to drag private variables from the Bolt Explorer window into the graph. Sometimes it works someti... Read more
Invoke button in the inspector throws a GUI drawing error
Steps to repro- Open this project- Select the Main Camera in the Hierarchy- In the inspector find the Bolt Component- Click the invo... Read more
[Editor] Bundle Identifier name doesn't update on changing the Company a...
On changing "Company Name" and "Product Name" in the Player Settings, Bundle Identifier name doesn't update automatically under "Oth... Read more
[Asset Import] Errors thrown on creating a project using microgame templ...
When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedAs... Read more
A GameObject that is copy pasted to a different parent does not have the...
How to reproduce:1. Open the attached 'project-1268152.zip' project2. In the Hierarchy window copy the 'Capsule' object (child of 'P... Read more
[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...
-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor.-Graphics Comp... Read more
Connection still made when no connecting arms avalible.
Raised as part of BOLT-940. When dragging out a connection from a node it will open the fizzy finder. If you then drop the connectio... Read more
[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene.-Assertion failed errors are thrown continuously on changi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled