Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a10
Issue ID
1169697
Regression
Yes
[IMGUI] Selection highlight not available for altering graphics API
Selection highlight not available for altering graphics API. Refer the attached video.
Steps to reproduce:
1) Create a new project.
2) File > Build settings > Player settings > Other
3) Uncheck Auto Graphics API for Windows
4) Select D3D11 in Graphics API
Actual result: Selection highlight not available
Expected result: Selection highlight is available
Occurs in: 2019.3.0a10
Not reproducible in: 2019.3.0a9, 2019.2.0b10
Environment: Both Windows and Mac
Note :
- Blue selection highlight is missing for Hierarchy, Project window and most part of the Editor.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
Peter77
Jul 23, 2019 11:10
Related forum thread:
https://forum.unity.com/threads/case-1171348-selected-item-displays-gray-rather-than-blue-rectangle.714806/