Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2019.1.0a10
2019.3.0a9
Issue ID
1169695
Regression
Yes
[Inspector Functionality] Inspector doesn't scroll to the bottom when attaching any component
Inspector does not scroll when dragging a component at the bottom to attach it as a component
Steps to repro:
1. Create a new project
2. Right-click in Project window > Create > C# Script
3. Select GameObject in Hierarchy (eg. Main Camera)
4. Add a few components until scrollbar is visible
5. Drag the script to the bottom of the Inspector window
Note: Refer attached video.
Actual Result:
Inspector doesn't scroll to the bottom when attaching any component
Expected Result:
Inspector scrolls down so that component can be added at the bottom
Occurring with:
2019.3.0a9, 2019.2.0b10, 2019.2.0a1, 2019.1.0f2, 2019.1.0a10
Working fine on:
2019.1.0a9, 2018.3.0f2
Environment:
Windows 10 and Mac 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing Import Settings on a Sprite that has been added to a Sprite Atlas while in PlayMode
- Empty lists can be applied in Additional Compiler Argument list in Project Settings
- [Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is not used
- Long Color Library name overflows outside input field bounds
- Shader Graph validation and Metal threadgroup memory warnings thrown when installing HDRP package in Universal 3D Template
Add comment