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[Android] The AndroidJavaObject.GetRawClass() method returns different p...
Reproduction steps:1. Open the attached project “JavaProject”2. Build And Run on Android3. Observe the app Expected result: The poin... Read more
Context highlighting is missing in the Hierarchy window when using the R...
Reproduction steps:1. Open the "IN-42400.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter and exit Play mode4. In the Console... Read more
[UWP] "Player-prev.log" is not created when exiting the Player
How to reproduce:1. Create and open a new Unity project2. Build And Run the project for UWP3. Exit the Player4. Repeat steps 2-35. O... Read more
Some Labels are not visible when opening the Project
Reproduction steps:1. Open the attached “Test Project” project2. Observe the Editor’s windows (Console, Inspector, Hierarchy) Expect... Read more
The same texture's Wrap Mode does not adjust when changing it through th...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. In the Game View window press... Read more
BoxCollider size is incorrect when the "serializedVersion" is changed
How to reproduce:1. Open the attached project "BoxColliderSizeBug.zip"2. Open Assets/BoxColliderBug.unity3. Select "A" and "B" GameO... Read more
”OnTriggerExit2D” is called after exiting Play Mode when trigger collide...
How to reproduce:1. Open the user’s attached “TriggerBug.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more
"System.ArgumentNullException: Value cannot be null" is thrown when a Ch...
How to reproduce:Open the attached project "NetworkBehaviourBug.zip" Expected results: No errors in the Console windowActual results... Read more
The ObjectField is incorrectly clipping previews when it is shown at a l...
How to reproduce:1. Open the attached project "Bug.zip"2. Open Window/Bug3. Move down the scroll view Expected results: The red text... Read more
Volumetric Clouds change to bright unnatural colors when certain Shape p...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/OutdoorsScene.unity" scene3. Enter the Play Mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used