Search Issue Tracker
Using ClearImporterOverride to revert an asset that is using a ModelImpo...
Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console 1.... Read more
AlphaClipTreshold does not update after connecting nodes to Master's Alp...
How to reproduce: 1. Create a new URP/HDRP project 2. Create a new PBR Graph 3. Set the AlphaClipTreshold value in the Master node t... Read more
Uint type enum is not selectable in the Inspector window when the enum v...
To reproduce: 1. Open attached project ("case_1218195.zip") 2. From Hierarchy select "Test" Game Object 3. In the Inspector window u... Read more
Line Renderer line normals are directed to the camera plane when Generat...
How to reproduce: 1. Open the attached 'URP-Bug.zip' project 2. Open 'SampleScene' Scene 3. Notice that 'Default Lit Material (2)' c... Read more
[PackMan] Package Manager renders black on launching when there are unap...
If Package Manager window is opened and there are any unapplied changes made to any asset in the project, the package manager is ren... Read more
Editor crashes on SpriteAtlas::CalculateCurrentPackingHash when entering...
How to reproduce: 1. Open the attached "case_1217082.zip" project 2. Go to Edit > Project Settings > Editor 3. Set Sprite Packer Mod... Read more
Not all Keys appear in the Timeline Animation Track Curve when adding Keys
How to reproduce: 1. Open the attached (Repro.zip) project 2. Open "defaultSample" Scene -> expand Canvas -> Select "AeConvert" Game... Read more
[HDRP] Skinned mesh blinking when using multiple scene/game views on mac
1) Open the project 2) Split the Scene/Game view like in the video 3) Move your mouse like in the video Notice the skinned mesh cha... Read more
[HDRP] Window content does not refresh correctly when using Reset in Deb...
Version tested: 7.2.0 + 2019.3.1f1, 8.0.0 + 2020.1.0a23 Steps to reproduce: 1) Create an empty HDRP scene 2) Go to Window -> Render... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material