Search Issue Tracker
Fixed
Fixed in 2021.3.36f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 7000.0.0a1
Votes
0
Found in
2021.3.32f1
2022.3.13f1
2023.1.19f1
2023.2.0b17
2023.3.0a13
7000.0.0a1
Issue ID
UUM-55652
Regression
No
[UWP] "Player-prev.log" is not created when exiting the Player
How to reproduce:
1. Create and open a new Unity project
2. Build And Run the project for UWP
3. Exit the Player
4. Repeat steps 2-3
5. Open %USERPROFILE%\AppData\Local\Packages\<productname>\TempState\
Expected results: There is "Player-prev.log" in the folder
Actual results: There is no "Player-prev.log" in the folder
Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Add comment