Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.1.8
Issue ID
1219012
Regression
No
[HDRP] Skinned mesh blinking when using multiple scene/game views on mac
1) Open the project
2) Split the Scene/Game view like in the video
3) Move your mouse like in the video
Notice the skinned mesh character starts blinking.
Note: tested on windows with same versions and project. Did not reproduce.
Unity 2019.3.0f6 and HDRP 7.1.8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Verified as fixed with 2019.3.5f1 as well.