Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.1.8
Issue ID
1219012
Regression
No
[HDRP] Skinned mesh blinking when using multiple scene/game views on mac
1) Open the project
2) Split the Scene/Game view like in the video
3) Move your mouse like in the video
Notice the skinned mesh character starts blinking.
Note: tested on windows with same versions and project. Did not reproduce.
Unity 2019.3.0f6 and HDRP 7.1.8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Resolution Note:
Verified as fixed with 2019.3.5f1 as well.