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[ML Agents] The Editor crashes with a Stack overflow when entering Play ...
How to reproduce:1. Open the user-submitted project2. Open the scene "AITraining" (Assets/_FIELDEFFECT/Scenes/AITraining.unity)3. En... Read more
[URP] Render textures not rendering on Android with OpenGLES3 when rende...
Reproduction steps:1. Open the attached user's Unity project2. Go to File > Build Settings > Player Settings > Other Settin... Read more
ArgumentException when running a project with a IL2CPP Scripting Backend
Reproduction steps:1. Open the user's attached "IL2CPPtest.zip" project2. Set Scripting Backend to IL2CPP in the Project Settings &g... Read more
Mesh combined and created with Burst Jobs result in vertex input descrip...
Reproduction steps:1. Open project "LightmapsBakedMesh.zip"2. Open Project Settings window from Edit > Project Settings3. Navigat... Read more
Drag and drop blue Highlight marker is stuck when dropped in an invalid ...
How to reproduce:1. Open project "ArrayInspectorTest.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector window ex... Read more
[Localization] Locales don't fall back after the first fallback
How to reproduce:1. Open the user's attached project "Bug localization locale fallbacks.zip"2. Open the "SampleScene" Scene3. Press ... Read more
[Localization] Locales don't fall back after the first fallback
How to reproduce:1. Open the user's attached project "Bug localization locale fallbacks.zip"2. Open the "SampleScene" Scene3. Press ... Read more
Data asset references are not reported by AssetDatabase when using GetDe...
Reproduction steps:1. Open the attached project2. On the Menu Bar press Data Ref Exp > Log All Dependencies Expected result: all ... Read more
Shader Graph Scene Depth node returns no value when using Opaque Surface...
How to reproduce:1. Open the user's attached project2. Open scene Assets/SceneDepth_bugreport3. Observe the GameObjects "opaque" and... Read more
NullReferenceException and Render Graph Execution errors when removing D...
Reproduction steps:1. Open the attached 'New Unity ProjectHDRP'2. Open the 'SampleScene'3. Deactivate the Directional Light4. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject