Search Issue Tracker
URP Template opens up with Renderer upgrade warnings when creating a new...
Steps to reproduce:1. Create a new URP project2. Observe Console Expected result: No errors or warningsActual result:These warnings ... Read more
[Linux] Packman options to add package from Git URL or by name contains ...
Steps to reproduce:1. Create a new project or open a new one2. Open Package Manager (Window -> Package Manager)3. Click on the "+... Read more
[2D Animation][IK] IK Targets are off when previewing in the Animation W...
When playing an animation clip in the Animation Window's preview mode, which is animating transforms, and the hierarchy contains IK ... Read more
[TMP] Text after hyphen breaks when the hyphen is connected to the text
How to reproduce:1. Download the attached project "1391990.zip"2. Open "SampleScene" Scene3. Open the Game view and observe the text... Read more
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps:1. Create a new project2. Import attached Test.cs Script to the project3. Attach a Script to an Object that is in... Read more
GUI Button does not function when Local Game View Menu is enabled
How to reproduce:1. Open attached project "1391581_case.zip"2. Open the "SampleScene" Scene3. Press Play4. Press the "TestButton" Bu... Read more
On macOS Hub icon is not removed from the Dock bar when "Hide the Hub to...
Steps to reproduce:1. Open Unity Hub > Preferences > Appearance2. Enable checkbox option "Hide the Hub to macOS menu bar when ... Read more
"Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deall...
How to reproduce:1. Open the attached project "sprite.zip"2. Open File>Build Settings...3. Enable Development Build4. Build And R... Read more
"Unsupported wedge mapping mode type" error is not useful when importing...
Reproduction steps:1. Open the attached project "what is model.zip"2. Import the user's attached model "310019.fbx" Expected result:... Read more
[OpenGL] Material color changes in the Game View when enabling Post Proc...
Reproduction steps:1. Open the attached 'PostProcessingTest' project2. Open the 'SampleScene'3. Observe the Camera in the Inspector4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject