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No properties are shown in the Inspector when selecting an Animator's State
How to reproduce:1. Open the user's attached "AC in 2020.zip" project2. Open the "Wolf AC" Animator Controller (Assets/Animals Packs... Read more
Prefab's instance gets referenced instead of the original Prefab if the ...
How to reproduce:1. Open the user's attached "PrefabBug.zip" project2. Open the "SampleScene" Scene3. Create an empty GameObject in ... Read more
[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...
How to reproduce:1. Open the attached project "1270731.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Look around in the Game ... Read more
[GPU PLM] GPU lightmapping does not work on the new iMac 2020
Steps to reproduce:1. Open the Tests scene on the new iMac 2020 with Radeon Pro 5700 XT 16 GB2. Lightmap the scene using GPU lightma... Read more
[UIElements/UI Toolkit] One extra item is added to the ListView when a L...
How to reproduce:1. Open the user's attached "bug-uielements-list-binding.zip" project2. Open the "scene" Scene3. Select the "Tests"... Read more
Building a project using IL2CPP fails when passing a local field as a me...
How to reproduce:1. Open the attached project (case-1270640.zip)2. Go to File -> Build and Run Expected result: the project succe... Read more
[WebGL] FMOD error spam in the console when playing an Audio Clip in a T...
How to reproduce:1. Open the user's attached "WebGLAudio2020-2.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build ... Read more
References on Prefabs aren't automatically added when the target of the ...
How to reproduce:1. Open the attached "1270634 repro" project2. Extract files from "TheMissingFiles.zip" archive to the Assets folde... Read more
When modifying a script in Play mode, Bolt will pop up the configuration...
When the Editor is in play mode, and the user modifies and saves a script, Bolt will always pop the setup wizard. 1) Install Unity 2... Read more
[Shadergraph] Best fit for terms typed in the searcher is no longer sele...
Repro steps:1. Open a shadergraph2. Create a vector 1 node3. Drag the edge out from the vector 1 node onto the graph4. When the sear... Read more
All about bugs
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