Search Issue Tracker

0
votes
Fixed

Crash on CalculateMeshBounds when baking Navmesh

AI Navigation

-

Aug 19, 2020

-

Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "TestScene"3. Go to Window > AI > Navigation and open the Bake... Read more

0
votes
Fix In Review

[UIElements] Multiple ListView's TextField items inherit the selected Te...

UI Toolkit

-

Aug 19, 2020

-

Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached "1271674_Listview.zip" project2. Go to Window -> ListViewExampleWindow3. Select any TextFie... Read more

1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

-

Aug 19, 2020

-

Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more

0
votes
Fixed

[Shader Graph] NullReferenceException on assigning Sample Virtual Textur...

Package: Shader Graph

-

Aug 19, 2020

-

Version/s: 10.0.0-preview.27, 9.0.0-preview33

-Node Setting window appears blank.-ArgumentException on creating a new node, saving shader Graph and dragging any node to Graph edi... Read more

1
votes
Fixed

Input System rebind action requires two inputs/presses when using the En...

Package: Input System

-

Aug 19, 2020

-

Version/s: 1.0.0-preview.7

Reproduction steps:1. Open attached project "Rebind.zip" and scene "RebindingUISampleScene"2. Enter Play Mode3. In Game View, click ... Read more

0
votes
Fixed

[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...

Metal

-

Aug 19, 2020

-

Version/s: 2018.4, 2018.4.11f1, 2020.2

Fix:Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional ... Read more

0
votes
Won't Fix

[Android] Video freezes while playing when a video is loaded from Stream...

Android

-

Aug 19, 2020

-

Version/s: 2018.4, 2019.4.7f1, 2020.2

Reproduction steps:1. Download and open the attached project "1271550.zip"2. Build and run for Android3. Press the button to play a ... Read more

0
votes
By Design

[ECS] EntityQuery.SetSharedComponentFilter generates GC Alloc every frame

Package: Entity Component System (ECS)

-

Aug 19, 2020

-

Version/s: 0.14.0 - preview.18

How to reproduce:1. Open the attached project (1271545-SharedGarbageRepro.zip)2. Open the SampleScene and enter Play Mode3. Open the... Read more

0
votes
Fixed

[WebRTC] Crash on RtlUserThreadStart when entering Play Mode

Package: Unity Render Streaming

-

Aug 19, 2020

-

Version/s: 2.0.2-preview

Reproduction steps:1. Open user's attached project2. Open scene "SimpleRenderStreamingURP"3. Enter and exit Play Mode repeatedly (mi... Read more

3
votes
Fixed

Scene's Hierarchy visibility and pickability settings are reset after bu...

Scene Hierarchy

-

Aug 19, 2020

-

Version/s: 2019.1, 2019.4.7f1, 2020.2

How to reproduce:1. Open any Unity project2. Populate a Scene with GameObjects and change their visibility and pickability in the Hi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.