Search Issue Tracker
[IL2CPP] EXC_BAD_ACCESS on fetching files from web with a custom script
Steps to reproduce:1. Open the project attached2. Build to iOS (Debug, Developer mode)3. Build to an iOS device4. In iOS device pres... Read more
EditorSelectedRenderState doesn't render object in Wireframe mode
How to reproduce:1. Open the attached "Wireframe_Bug" project and "Wireframe_Bug" scene2. In the hierarchy select "Capsule"3. In the... Read more
[macOs] Tessellation shaders are not working
Steps to reproduce:1. Open user attached project2. Open TessellationTestScene3. Observe that an object with tessellation shader is n... Read more
UI constantly sends out transform update messages, causing Physics syste...
Reproduction steps:1. Open project attached (NinjasPath.zip)2. Open scene "MainMenu_Japan" from Assets -> Scenes3. Press Play. Ex... Read more
[Linux] 'Run In Background' setting is ignored on Linux builds
When 'Run In Background' is disabled for Linux standalone builds, they still keep on running in the background. Steps to reproduce:1... Read more
[Android] .PNG normal map stays at ETC2 compression when compressing to ...
Steps to reproduce: 1) Download attached project 'TestTextures.zip' and open in Unity2) Check if platform is Android in Build Settin... Read more
Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...
To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more
Input Field hides text completely and puts cursor outside when in Best F...
When Input Field has Best Fit option turned on writing large text into it sometimes makes cursor appear outside the input field area... Read more
CCD is broken on pooled objects
1. Open attached project2. Open scene Bullet Test/Bullet Test.unity3. Play the scene4. Press the Space Bar to launch some projectile... Read more
Missleading warning in sprite renderer draw mode, when using sprite with...
Reproduction steps:1. Open project attached(TileBug.zip)2. Open scene "Test"3. Press on New Sprite4. Investigate warning under "Draw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved