Search Issue Tracker
Fixed
Votes
0
Found in
5.5.2f1
Issue ID
889288
Regression
No
[Linux] 'Run In Background' setting is ignored on Linux builds
When 'Run In Background' is disabled for Linux standalone builds, they still keep on running in the background.
Steps to reproduce:
1) Open the attached project.
2) Build for Linux.
3) Run the build in Windowed Mode.
4) When the build launches, click outside of the player window.
Notice that particle system is still active in the player. A short stutter (around 1s) occurs in the player, player view is not updated during that period, but resumes afterwards.
This does not occur on macOS and Windows.
Reproduced on:
2017.1.0a4 (trunk), 5.6.0b10, 5.5.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library
Add comment