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[TestRunner] Editor crashes on closing it while preparing to run unit te...
Editor crashes on closing the Editor while it is building all the assets and preparing to run the Test after clicking on"Run all in ... Read more
[XR][Oculus Quest][Vulkan] Multiview mode fails
XR's multiview mode fails for Vulkan Read more
[IMGUI] Changes to "Grid" Color from "Preferences" do not reflect until ...
Changing the Color of the Grid from "Preferences" does not display the chosen color until the Scene View Window is closed and reopen... Read more
[DOTS] Entities lose their transforms when built on Standalone
Steps to reproduce: 1. Open supplied project ("DefaultForTesting.zip") 2. Open SamplScene, notice the shape of the figure 3. In the ... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps: 1. Create a new URP Template project and enter a new Scene 2. Switch Scene view to 2D 3. Create a 2D Renderer an... Read more
Performance drop when using Control Track with Particle system if a clip...
To reproduce: 1. Open attached project ("case_1216702.zip") 2. From Hierarchy select "TimelineControl" Game Object 3. Press Play and... Read more
AssetDatabase.SaveAssets() throws an Exception "The specified path is no...
How to reproduce: 1. Open the attached SaveAssetsCrash.zip 2. Enter the Play mode 3. Open "SaveAssetsCrash" window under Test/SaveAs... Read more
PropertyFields don't work properly with SerializeReference Fields
Reproduction steps: 1. Open user attached project "BugTests" 2. In SampleScene, select "TESTING" 3. In the Inspector, toggle between... Read more
Prefab mode loads the scene instead of the Prefab when Domain reload is ...
How to reproduce: 1. Download and open the attached project "1215498.zip" 2. Open the Sample scene 3. Enter Play mode 4. Exit Play m... Read more
[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...
How to reproduce: 1. Open user-submitted project (GCKitSampleMac.zip) 2. Make sure the macOS is logged in with Game Center 3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material