Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
1
Found in
Issue ID
1197063
Regression
Yes
[XR][Oculus Quest][Vulkan] Multiview mode fails
XR's multiview mode fails for Vulkan
Comments (2)
-
Robmymhealth
Feb 12, 2020 08:18
Looking forward to seeing this fixed in 2020.1, will this issue get updated?
-
daves
Feb 04, 2020 16:52
This issue is related to the 2020.1 release of Unity.
Multiview works in 2019.3 (with one error where you see dual images in the headset that we're still tracking) for both built-in rendering and using the Universal Rendering Pipeline (URP version 7.2.0 and greater).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Resolution Note (fix version 2019.3):
Multiview + Vulkan functions in Oculus Quest as of 2019.3.0f6