Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
1
Found in
2018.4
2019.2
2019.2.17f1
2019.3
2020.1
Issue ID
1215479
Regression
No
[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Standalone
How to reproduce:
1. Open user-submitted project (GCKitSampleMac.zip)
2. Make sure the macOS is logged in with Game Center
3. Build and run the attached project for Mac Standalone
4. Wait for the program to authenticate with Game Center, it happens at launch
5. Once authenticated, click the "Show Leaderboard" button
Expected result: native macOS Game Center interface shows up
Actual result: nothing happens
Reproducible with: 2018.4.17f1, 2019.2.20f1, 2019.3.0f6, 2020.1.0a22
Could not test with: 2017.4.36f1(project incompatible)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Resolution Note (fix version 2020.1):
Fixed in 2020.2.0a8
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b7
Resolution Note (fix version 2019.3):
Fixed in 2019.3.11f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.22f1