Search Issue Tracker
By Design
Votes
1
Found in [Package]
preview.11 - 0.5.1
Issue ID
1216755
Regression
No
[DOTS] Entities lose their transforms when built on Standalone
Steps to reproduce:
1. Open supplied project ("DefaultForTesting.zip")
2. Open SamplScene, notice the shape of the figure
3. In the Assets -> Settings -> ClassicBuildSettings, select Build and Run
Expected: The figure in the build remains the same
Actual: The figure in the build turns into a cube
Reproduced in: 2019.3.0f6
Note: reproduced with HDRP, URP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Resolution Note:
Need to enabled "Use GPU Instancing" in the material. Hybrid Renderer V2 will have better solution.