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0
votes
Fixed

[IMGUI] Priority text is clipped in CinemachineClearShot preset asset

Package: Cinemachine

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Oct 18, 2019

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Version/s: 2019.3.0b7

Priority text is clipped in CinemachineClearShot preset asset. Steps to repro: 1. Create a new Project. 2. Windows > Package Manage... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException error is thrown on enabling "Avoid ...

Package: Cinemachine

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Oct 18, 2019

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Version/s: 2.3.4

NullReferenceException is thrown and properties disappear on enabling "Avoid Obstacle checkbox" in CinemachineCollider preset asset.... Read more

0
votes
Fixed

[IMGUI] Dolly Track Waypoints "Roll" text is clipped in CineMachineSmoot...

Package: Cinemachine

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Oct 18, 2019

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Version/s: 2.3.4

Dolly Track waypoints "Roll" text is clipped in CineMachineSmoothPath preset asset. Steps to repro: 1. Create a new Project. 2. Wi... Read more

0
votes
Fixed

[IMGUI] Weight text is clipped in CineMachineTargetGroup preset asset

Package: Cinemachine

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Oct 18, 2019

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Version/s: 2.3.4

Weight text is clipped in CineMachineTargetGroup preset asset. Steps to repro: 1. Create a new Project. 2. Windows > Package Manage... Read more

0
votes
By Design

Profilers shows that GameObject still uses Memory when the GameObject is...

Profiling

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Oct 18, 2019

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Version/s: 2019.1.12f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project "Case_1192390" 2. Open "SampleScene" 3. Enter Play mode 4. Press GenerateButton on ... Read more

1
votes
Fixed

"Recalculate Lightmap Scale" makes LOD scale in lightmap be based on the...

Progressive Lightmapper

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Oct 18, 2019

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Version/s: 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

"Recalculate Lightmap Scale" in the LOD component makes LOD scale in lightmap be based on the least detailed LOD instead of the high... Read more

1
votes
Fixed

[InputSystem] Custom devices not re-created after domain reload

Package: Input System

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Oct 18, 2019

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Version/s: 1.0.0-preview.2

1. Install CustomDevice sample. 2. Create an instance of the custom device using the Tools menu 3. Trigger a domain reload via a scr... Read more

1
votes
By Design

Wrong Buttons get selected when using Button.Select through a script, no...

uGUI

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Oct 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Enter the Play Mode 4. Move the red circle, which acts as ... Read more

0
votes
Won't Fix

[Mobile VR][Android] Build and Run fails if Virtual Reality SDK's contai...

XR SDK

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Oct 18, 2019

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Version/s: 2019.3.0b1, 2020.1.0a10

How to reproduce: 1. Create a new Unity project and switch to Android platform 2. Go to Project Settings -> Player -> XR Settings 3... Read more

1
votes
Fixed

Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files...

Asset - Importers

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Oct 18, 2019

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Version/s: 2018.2.0a6, 2018.3, 2018.4, 2019.2, 2019.2.9f1

How to reproduce: 1. Open the user's attached "testing.zip" project 2. Right mouse click on the "Localization" folder in the Project... Read more

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