Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2018.2.0a6
2018.3
2018.4
2019.2
2019.2.9f1
Issue ID
1192354
Regression
Yes
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files with at least one .PO file
How to reproduce:
1. Open the user's attached "testing.zip" project
2. Right mouse click on the "Localization" folder in the Project window
3. Click on reimport
-- Observe the crash
Reproducible with: 2018.2.0a6, 2018.4.11f1, 2019.2.10f1
Not reproducible with: 2017.4.33f1, 2018.2.0a2, 2019.3.0b7, 2020.1.0a9
Could not test with: 2018.2.a3 - 2018.2.a5 due to Editor crashes (case 1003132)
Note: reimporting less than 11 files does not crash the Editor.
-
ryanbabraham
May 29, 2020 08:15
Thanks for sharing the information for us. Here, the author shares some information about the fatal error on check disallow allocation. trustcbdoils.com How can I fix this issue? You gave detailed instruction and easy to fix this error.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2019.3):
Fixed in: 2019.3.0a1, 2020.1.0a1