Search Issue Tracker
[Android] [Gles2] Some static mesh is not rendered on Mali-400 GPU
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure that Gles2 is the only Graphics API in the Player Set... Read more
Physics2D.CapsuleCastNonAlloc doesn't return results on the right side w...
How to reproduce:1. Open user's attached "CapsuleTest" project2. Open the "SampleScene" scene Expected result: Red crosses (RaycastH... Read more
[Memory Profile] Hexa decimal code Text overflows in memory map
Hexa decimal code Text overflows in memory map Steps to Repro:1. Open a new Project2. Install Memory Profiler from package Manager3.... Read more
[iOS] Xcode and FrameTimingManager GPU Frame Time do not match
How to reproduce:1. Open the attached 'GPUFrameTimes.zip' project2. Build for iOS and open the Xcode project3. Select to Menu bar-&g... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce:1. Open the attached "1256479 repro" project2. Open Build Settings from File > Build Settings3. Make sure that "... Read more
Range and direction of the Light component are not shown in the Game vie...
How to reproduce:1. Open the attached "GizmoGameView" project2. Open the "SampleScene" Scene3. Make sure that Gizmos are toggled on ... Read more
[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...
Steps to reproduce:1. Open user's attached project "Test2020.zip"2. Go to Build Settings3. Press Build and run to an Android device ... Read more
Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...
How to reproduce:1. Open user-submitted project (SerializeReference_835671.zip)2. Select the BugReports/AbilityCrash/AbilityDef.asse... Read more
Objects with URP Shader Graph materials are pink when built on WebGL
How to reproduce:1. Open user's attached "webgl_urp_bug.zip" project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the cube... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera