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0
votes
By Design

[Android] [Gles2] Some static mesh is not rendered on Mali-400 GPU

OpenGL

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Jun 17, 2020

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Version/s: 2020.1.0b12

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure that Gles2 is the only Graphics API in the Player Set... Read more

1
votes
Fixed

Physics2D.CapsuleCastNonAlloc doesn't return results on the right side w...

Physics2D

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Jun 17, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

How to reproduce:1. Open user's attached "CapsuleTest" project2. Open the "SampleScene" scene Expected result: Red crosses (RaycastH... Read more

0
votes
Fixed

[Memory Profile] Hexa decimal code Text overflows in memory map

Package: Memory Profiler Package

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Jun 17, 2020

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Version/s: 0.2.4

Hexa decimal code Text overflows in memory map Steps to Repro:1. Open a new Project2. Install Memory Profiler from package Manager3.... Read more

0
votes
Won't Fix

[iOS] Xcode and FrameTimingManager GPU Frame Time do not match

Metal

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Jun 17, 2020

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Version/s: 2019.3, 2020.1.0b12, 2020.2

How to reproduce:1. Open the attached 'GPUFrameTimes.zip' project2. Build for iOS and open the Xcode project3. Select to Menu bar-&g... Read more

0
votes
By Design

[Audio] Mixer is suspended in a built game when using a dll midi player ...

Audio

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Jun 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1256479 repro" project2. Open Build Settings from File > Build Settings3. Make sure that "... Read more

0
votes
By Design

Range and direction of the Light component are not shown in the Game vie...

Scene/Game View

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Jun 17, 2020

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Version/s: 2018.1.0a1, 2018.4, 2018.4.23f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached "GizmoGameView" project2. Open the "SampleScene" Scene3. Make sure that Gizmos are toggled on ... Read more

0
votes
Duplicate

[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...

IL2CPP

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Jun 17, 2020

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Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.1.0b12, 2020.2

Steps to reproduce:1. Open user's attached project "Test2020.zip"2. Go to Build Settings3. Press Build and run to an Android device ... Read more

0
votes
Fixed

Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...

Serialization

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Jun 17, 2020

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Version/s: 2019.3.0b2, 2019.4.0f1, 2020.1.0a2, 2020.2

How to reproduce:1. Open user-submitted project (SerializeReference_835671.zip)2. Select the BugReports/AbilityCrash/AbilityDef.asse... Read more

1
votes
Duplicate

Objects with URP Shader Graph materials are pink when built on WebGL

Package: Shader Graph

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Jun 16, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open user's attached "webgl_urp_bug.zip" project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the cube... Read more

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