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Incremental Snap "Move" Y and Z fields values become different than X fi...
How to reproduce:1. Open project "IncrementalBug.zip"2. In the Scene window open the Increment Snapping tool3. In the Move X field w... Read more
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...
How to reproduce:Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2Not reproducible with: 2019.4.3... Read more
[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of...
Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materia... Read more
[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps:1. Create a new project and open it on the main monitor2. Make Unity Editor fullscreen3. Place the Unity Editor w... Read more
Scene's lighting dims when reloading the Scene in Play Mode
How to reproduce:1. Open the user's attached project2. Press Play3. Observe the Game view and wait for the Scene to reload Expected ... Read more
"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...
How to reproduce:1. Open project "EncodingBug.zip"2. Enter the "SampleScene" Scene3. Enter and exit Play Mode4. Go to the "EncodingB... Read more
[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...
How to reproduce:1. Create a new HDRP project2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu3. Set t... Read more
[XR][URP] Fog is shifted in the right eye when Deferred rendering path i...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
Sprites displayed incorrectly when unparenting a GameObject with a disab...
Reproduction steps:1. Open the user's attached project ("SortingLayerBug.zip")2. Open "BugScene"3. Enter Play mode4. Press "l" on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved