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AddObjectToAsset doesn't work when reimporting asset
Reproduction steps: 1. Open the user's attached project 2. Right-click Assets > lamp and Reimport Expected result: Object "(Dummy)"... Read more
[VFX Graph] Render Order is not automatically updated until VFX window i...
How to reproduce: 1. Open the attached package 2. Make sure that VFX window is closed 3. Select VFX asset in the Project Browser 4. ... Read more
[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps: 1. Download and open the attached project: "doles-dolez.zip" 2. Go to Edit > Project Settings... > Player > Publ... Read more
Broken layout stops panels located in the top left corner of the Editor ...
How to reproduce: 1. Open the "Karting Microgame" tutorial project 2. Observe the top left part of the Editor Expected result: The ... Read more
Can't create a new button for each element of the list when using Script...
Reproduction steps: 1. Open the user's attached project 2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject 3. Open the... Read more
Input Fields activate on mouse down when dragging UI elements in Scroll ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scene 3. Go to the Game view 4. Enable "Maximize On Play" in the... Read more
Application crashes when "Metal Write-Only Backbuffer" is enabled
How to reproduce: 1. Open project "Metal Backbuffer Crash.zip" 2. Go to the Builds Settings (File>Build Settings) 3. Press the "Play... Read more
[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...
Reproduction steps: 1. Open the user's attached project 2. Attach a debugger and enter play mode 3. Exit play mode 4. Press stop on ... Read more
ProjectSettings.asset writes the value out as 2 when adjusting the Playe...
How to reproduce: 1. Open project "ProjectTesting.zip" 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4. Go to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file