Search Issue Tracker
Won't Fix
Votes
1
Found in
2020.3
2020.3.18f1
2021.1
2021.2
2022.1
Issue ID
1367783
Regression
Yes
Broken layout stops panels located in the top left corner of the Editor from rendering in the Karting Microgame project
How to reproduce:
1. Open the "Karting Microgame" tutorial project
2. Observe the top left part of the Editor
Expected result: The Scene view and Hierarchy panels are rendered
Actual result: The top left part of the Editor is either rendered completely white or as two black and white rectangles
Reproducible with: 2020.3.20f1, 2021.1.26f1, 2021.2.0b15, 2022.1.0a12
Not reproducible with: 2019.4.31f1
Notes:
1. Reproducible on Ubuntu 20.04
2. Not reproducible on Windows 10
3. Changing the layout to any of the preset ones fixes the issue
4. On 2021.2.0b15 and newer versions the bug can be reproduced by loading the layout after saving it from the tutorial project in an older version
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player flickers to a black screen when built on macOS
- Visual Studio debugger doesn't show full properties of animation variables on Android and IOS Platforms when using IL2CPP Scripting Backend
- [Linux][Plastic SCM] "Access Denied" error when downloading Plastic SCM Cloud Edition through the Editor
- UpdateRendererBonudingVolumes process takes more time when disabled Renderers are used
- "ArgumentNullException: Value cannot be null" error is thrown when selecting a Visual Element with a custom Render Texture set as a background
Resolution Note (2022.1.X):
This is an issue with the 2020.3 editor which is unsupported. If the sample package is opened directly in 2021.2+, the sample works fine. Once the sample is updated this will no longer be necessary.