Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2
2021.2.0a2
2022.1
Issue ID
1363580
Regression
No
[VFX Graph] Render Order is not automatically updated until VFX window is opened
How to reproduce:
1. Open the attached package
2. Make sure that VFX window is closed
3. Select VFX asset in the Project Browser
4. In the Inspector, reorder VFX output
Expected result: Outputs are reordered
Actual result: Nothing happens
Reproduced with: 2021.2.0b9 (public 12.0.0), 2022.1.0a8(master)
Notes:
- Happens on HDRP and URP
- If ShaderGraph is assigned to Output, render order doesn't update at all, even if VFX is opened
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
Add comment