Search Issue Tracker

7
votes
By Design

[Input System] Controller isn't listed as one of Devices under Player In...

Package: Input System

-

Feb 09, 2021

-

Version/s: 1.1.0-preview.3

How to reproduce:1. Open the user's attached project "UnityInputSystemTest.zip"2. In the Project tab, open Assets/Scenes/SampleScene... Read more

0
votes
Won't Fix

Player Input Component doesn't update Default Map if the currently selec...

Package: Input System

-

Mar 07, 2023

-

Version/s: 1.5.0

How to reproduce:1. Open the attached user project “TestNewInputSystem.zip“2. Open Scene “TestScene“ (Assets/Scenes)3. Select the “M... Read more

2
votes
Fixed

Adding a Binding to one InputAction element in a List adds the same bind...

Package: Input System

-

Jun 25, 2020

-

Version/s: 1.0.0

How to reproduce:1. Open attached project "inputTest.zip"2. In the project window, go to Assets > Scenes and double-click "Sample... Read more

0
votes
Fixed

Action binding path selection windows doesn't remember navigation state

Package: Input System

-

Jun 11, 2020

-

Version/s: 1.0.0

-error: see title, it always sticks with Usage even if you navigated back -repro:--open attached project--open Input Action map in m... Read more

0
votes
By Design

The context.interaction logs Multitap instead of Tap when clicked once

Package: Input System

-

Jun 08, 2020

-

Version/s: Version 1.0.0

How to reproduce:1. Open the attached "Multi-tap and tap input functionality (2019.3.15f1)" project2. Open the Scenes/SampleScene an... Read more

0
votes
Fixed

[WebGL] [InputSystem] 'ArgumentNullException' is thrown when using Input...

Package: Input System

-

Jun 09, 2020

-

Version/s: 1.0.0

Reproduction steps:1. Open the attached project ("case_1254412-PerformPairingWithDevice.zip")2. Switch the build target to WebGL3. M... Read more

0
votes
Won't Fix

Actions are not highlighted in Input Actions when navigating using Tab

Package: Input System

-

Aug 23, 2024

-

Version/s: 1.10.0

How to reproduce:1. Open the attached "inputsys_navigation_issue" project2. Open the "Controls" Input Actions3. Select the "A" Actio... Read more

0
votes
Fixed

USS transitions get stuck when Pointer Behavior is set to "Single unifie...

Package: Input System

-

Sep 28, 2021

-

Version/s: 1.1.1

How to reproduce:1. Open the attached project ("UIToolkit Bug.zip")2. Build And Run the Scene "test" on a touch-enabled device3. Tap... Read more

1
votes
Fixed

[macOS][Input System] Disconnecting and reconnecting the first connected...

Package: Input System

-

Feb 16, 2021

-

Version/s: 1.1.0-preview.3

Reproduction steps:1. Download and open the attached "GamepadBugTest.zip"2. In the menu bar, press "Window" > "Analysis" > "In... Read more

0
votes
Active

anyKey.wasPressedThisFrame cannot be triggered while some key is held down

Package: Input System

-

Oct 27, 2025

-

Version/s: 1.15.0

How to reproduce: Open the “wasPressedThisFrame_Bug.zip“ project Open the “SampleScene“ Enter Play Mode Hold the Shift key and obser... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.