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Votes
7
Found in [Package]
1.1.0-preview.3
Issue ID
1313446
Regression
No
[Input System] Controller isn't listed as one of Devices under Player Input if it is connected after entering Play Mode
How to reproduce:
1. Open the user's attached project "UnityInputSystemTest.zip"
2. In the Project tab, open Assets/Scenes/SampleScene.unity
3. In the Hierarchy tab, click on GameObject
4. Enter Play Mode
5. In the Inspector tab, note that only "Keyboard:/Keyboard" is logged among Devices under Player Input component's Debug section
6. Connect a controller to the computer
7. In the Inspector tab, observe the Devices under the Player Input component
Expected results: the listed Devices are updated (e.g. "XInputControllerWindows:/XInputControllerWindows" is added)
Actual results: the listed Devices are not updated
Reproducible with: 2019.4.21f1, 2020.2.6f1, 2021.1.0b9, 2021.2.0a7 (Input System 1.0.2, 1.1.0-preview.3)
Could not test with: 2018.4.32f1 as it's using outdated versions of Input System
Notes:
- Tested with an Xbox One controller
- If the controller is connected before entering Play Mode, it is listed among Devices under the Player Input component
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Resolution Note:
Auto-switching needs to be enabled for this to work.
Note: the device needs to be used for it to have an effect. Just plugging it in won't affect device pairing.