Search Issue Tracker

0
votes
Duplicate

[Shadergraph] Enum keyword display names and number of entries changing ...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: 7.3.1

Repro steps:1. Create a universal lit / PBR graph2. Create a new Enum keyword3. Save the graph4. Create a material with the shadergr... Read more

3
votes
Fixed

An error is thrown when deleting an Input Action and entering Play mode

Package: Input System

-

Jun 29, 2020

-

Version/s: preview - 1.0.0

How to reproduce:1. Open the attached 'project-1259577.zip' project2. Enter/Exit Play mode (no error should be thrown)3. Open the 'C... Read more

0
votes
Fixed

Crash when getting type of a generic with IL2CPP backend

IL2CPP

-

Jun 29, 2020

-

Version/s: 2018.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more

2
votes
Fixed

[XR] XR Ray Interactor floods the console with Assertion errors when Sph...

Package: XR Interaction

-

Jun 29, 2020

-

Version/s: 0.9.4

Reproduction steps:1. Open attached project ("SpherecastBugTest.zip")2. Open "SampleScene" scene3. Enter Play mode Expected result: ... Read more

0
votes
Won't Fix

[Android] [Vulkan] Another scene flickers while test scenes are running

Vulkan

-

Jun 29, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

0
votes
Fixed

[Shadergraph] All shadergraph shaders fail on GLES2 with "undeclared ide...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: Master (2d1f12662e)

Repro steps:1. Use Universal RP2. Set your graphics API to GLES23. Open a shadergraph and create a preview nodeExpected result: the ... Read more

0
votes
Fixed

[Stacks] Deleting a stack node and then undoing throws Null Reference Ex...

Package: Shader Graph

-

Jun 29, 2020

-

Version/s: Master (2d1f12662e)

Only reproduces in 20.2, does not reproduce in 20.1Repro steps:1. Open a shadergraph2. Delete a stack node3. Undo Expected result: n... Read more

0
votes
By Design

[Android] 68 failed, 7 skipped tests after running gfx tests

Mobile

-

Jun 29, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

0
votes
Fixed

[Android][GLES3] Crash on Samsung Galaxy J5 after launching gfx tests

OpenGL

-

Jun 29, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

0
votes
Fixed

[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...

Package: Scriptable Render Pipeline Universal

-

Jun 29, 2020

-

Version/s: 9.0.0 - preview.14

How to reproduce:1. Open user-submitted project (MetalParticlesGlitch.zip)2. Open the SampleScene3. Build and run the player Expecte... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.