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Fixed

Fixed in 2019.3

Votes

0

Found in

2018.3.0a1

2018.4

2019.1

2019.2

2019.3

2019.3.0b9

2020.1

Issue ID

1195481

Regression

Yes

[Preset] Unable to uncheck/check Volumetric Setup property in TextmeshPro preset asset

CodeEditors

-

Unable to uncheck/check Volumetric Setup property in TextmeshPro preset asset.
NullReferenceException error is thrown on clicking on Volumetric Setup checkbox.

Steps to repro:
1. Create a new project.
2. Import TMP Essentials > Import TMP Examples & Extras.
3. Gameobject > 3D Object > Text - TextMeshPro.
4. Create a Preset of Text - TextMeshPro.
5. Try to enable/disable Volumetric Setup property in preset asset

Actual Result:
Unable to uncheck/check the Volumetric Setup property.

Expected Result:
Able to uncheck/check the Volumetric Setup property.

Reproducible on:
2020.1.0a11, 2019.3.0b9, 2019.2.f1, 2019.1.f1, 2018.4.11f1, 2018.3.0a1.

Working Fine in:
2018.2.0f2.

Environment:
Windows 10 & Mac 10.14.

Stack trace:
NullReferenceException: Object reference not set to an instance of an object
TMPro.TMP_MeshInfo.ResizeMeshInfo (System.Int32 size, System.Boolean isVolumetric) (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_MeshInfo.cs:314)
TMPro.TMP_TextInfo.ResetVertexLayout (System.Boolean isVolumetric) (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextInfo.cs:116)
TMPro.EditorUtilities.TMP_EditorPanel.DrawVolumetricSetup () (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_EditorPanel.cs:116)
TMPro.EditorUtilities.TMP_EditorPanel.DrawExtraSettings () (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_EditorPanel.cs:51)
TMPro.EditorUtilities.TMP_BaseEditorPanel.OnInspectorGUI () (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_BaseEditorPanel.cs:260)
UnityEditor.Presets.PresetEditor.DrawInternalInspector () (at <8fdb511b120d4b249e3a836bb395bfee>:0)
UnityEditor.Presets.PresetEditor.DrawPresetData () (at <8fdb511b120d4b249e3a836bb395bfee>:0)
UnityEditor.Presets.PresetEditor.OnInspectorGUI () (at <8fdb511b120d4b249e3a836bb395bfee>:0)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass54_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <8fdb511b120d4b249e3a836bb395bfee>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

  1. Response avatar

    Resolution Note (fix version ):

    This was a cosmetic issue which has been resolved but given the Volumetric mode was experimental, it has been removed from the inspector in newer releases of the TextMesh Pro package.

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