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An error is thrown when deleting an Input Action and entering Play mode
How to reproduce:1. Open the attached 'project-1259577.zip' project2. Enter/Exit Play mode (no error should be thrown)3. Open the 'C... Read more
Crash when getting type of a generic with IL2CPP backend
Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more
[XR] XR Ray Interactor floods the console with Assertion errors when Sph...
Reproduction steps:1. Open attached project ("SpherecastBugTest.zip")2. Open "SampleScene" scene3. Enter Play mode Expected result: ... Read more
[Android] [Vulkan] Another scene flickers while test scenes are running
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
[Shadergraph] All shadergraph shaders fail on GLES2 with "undeclared ide...
Repro steps:1. Use Universal RP2. Set your graphics API to GLES23. Open a shadergraph and create a preview nodeExpected result: the ... Read more
[Stacks] Deleting a stack node and then undoing throws Null Reference Ex...
Only reproduces in 20.2, does not reproduce in 20.1Repro steps:1. Open a shadergraph2. Delete a stack node3. Undo Expected result: n... Read more
[Android] 68 failed, 7 skipped tests after running gfx tests
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
[Android][GLES3] Crash on Samsung Galaxy J5 after launching gfx tests
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...
How to reproduce:1. Open user-submitted project (MetalParticlesGlitch.zip)2. Open the SampleScene3. Build and run the player Expecte... Read more
[Stacks][Graphview] Graph input becomes non-functional after moving shad...
Only happens on 20.2. Does not happen on 20.1. Repro steps: 1. Create a new universal lit shadergraph2. Move the position of the sha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it