Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
Issue ID
1195681
Regression
No
[Capacity] Particle strips in GPU event-triggered systems override the parent system's capacity
Repro steps:
1. Open the attached VFX
2. Set the capacity of the Particle Strip system to 64
3. Observe how the blue (parent) particles get capped to 64 as well.
Expected outcome:
The capacity of the GPU event particle strip system to not affect the capacity of the parent system
Note:
- GPU event systems using 'particle' instead of 'particle strip' data type do not exhibit this behavior
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This can be looked at when Strips are going out of experimental. Closing for now.