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RenderTarget for Default Reflection Probe is not updated when skybox sha...
RenderTarget data for default reflection probe is not updated when some modifications are done over skybox material shaders unless t... Read more
Animator::RecomputeContainedRenderersRecurse crash when opening a projec...
Reproduction steps:1. Open the attached project Expected: No crash when opening projectActual: Project crashes when opening Stack tr... Read more
Drag and Drop causes the mouse to flicker as it moves
To reproduce:1. Open a new Unity project2. Click and drag Camera or Directional Light (or any other draggable object) Expected resul... Read more
AnimatorControllerPlayable::SetupStateMachineBehaviours crashes when ent...
To reproduce: 1. Download attached project "907324.zip" and open in Unity2. Open "Test" scene3. Enter Play mode To reproduce from th... Read more
[iOS][Cardboard] Left and right camera view is offset too far away from ...
Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reproduc... Read more
Crash in CalculateSkinPoseMathLib<4> when switching between animations w...
How to reproduce:1. Open attached project2. Enter play mode3. Press '6' and wait for a few minutes (Pressing 6 sets Time.timeScale =... Read more
[Android] SplashScreenRenderer constantly being counted in Profiler
Steps to reproduce: 1) Create a new project and open in Unity2) Switch platform to Android3) Enable Development Build and Autoconnec... Read more
Error when drag-and-dropping behaviour on sub-state
Steps to reproduce : - import the project attached- select a sub-state- drag-and-drop a sub-state script on it(while dnd'ing, the co... Read more
Maximizing a window in Windows 10 leaves some space on each side of the ...
To reproduce:1. Open a new Unity project2. Click on any window (game, scene, console, etc.)3. Drag window out to front4. Maximize th... Read more
[STW2017.1] Crashed at Collider2D_Get_Custom_PropComposite when clicking...
Steps to reproduce:1. Create a project2. Add a Sprite in the Hierarchy3. Add a BoxCollider2D to the Sprite4. Add a RigidBody2D to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved