Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b3
Issue ID
907157
Regression
No
[STW2017.1] Crashed at Collider2D_Get_Custom_PropComposite when clicking on UI elements in the Editor
Steps to reproduce:
1. Create a project
2. Add a Sprite in the Hierarchy
3. Add a BoxCollider2D to the Sprite
4. Add a RigidBody2D to the Sprite
5. Add a CompositeCollider2D to the Sprite
6. Play a Scene
7. Stop playing a Scene
8. Remove CompositeCollider2D from the Sprite
9. Observe the error in the Console window:
Assertion failed: Assertion failed on expression: 'm_InstanceID != InstanceID_None'
10. Start clicking on UI elements in the Editor (until Editor will crash)
11. Observe the crash
Expected result: Unity should not crash
Actual result: Unity crashes
Reproduced with: 5.6.0p4, 2017.1.0b3, 2017.1.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment