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Crash with "Start importing [file path] using Guid" error message when i...
Reproduction steps: 1. Open the user's attached "AxFTest.zip" project 2. Import .mov or .mp4 file Expected result: The file is succ... Read more
Particle System uses incorrect Transform Matrices for Motion Vectors whe...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Game... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce: 1. Change Windows display language to "English (Germany)" 2. Open the attached project "UWPMixedCulture.zip" 3. Op... Read more
ScriptableObject script property is set to "None (Mono Script)" instead ...
Reproduction steps: 1. Open the user's attached "My project.zip" project 2. In Assets > Scenes click on the "Test" ScriptableObject ... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps: 1. Open project "UWPChangeCurrentCulture.zip" 2. Open Scene "SampleScene" 3. Open Build settings window in File ... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps: 1. Open project "UWPSignKey.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more
“Value cannot be null. Parameter name: source” exception is thrown when ...
Reproduction steps: 1. Open attached project "ProjectSettingsRevert.zip" 2. In Project Settings window, open Input Manager tab 3. Ma... Read more
Crash on __pthread_kill when running a build with prefab.save_point errors
How to reproduce: 1. Open the user's project 2. File -> Core - Build for Current Platform 3. File -> Build and Run 4. Observe crash ... Read more
Crash in UnityGfxDeviceWorker when using a RenderTextureSensor
Reproduction steps: 1. Open the user's attached project 2. Open the 'AgentTrainingScene_1' Scene 3. Hit Play 4. Observe a crash R... Read more
FrameTimingManager GPU time stops working when pausing the app
How to reproduce: 1. Open the attached project '1375843.zip' 2. Build and Run the application on an Android device 3. Pause the appl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used