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0
votes
Fixed

[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...

MacOS

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open user-submitted project (AsyncCaptureTest.zip)2. Open the Test scene3. Enter Play Mode Expected result: the ... Read more

11
votes
Won't Fix

Platform #define directives & user defined directives are not updating w...

Build Pipeline

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached "UnitTestMacro.zip" project2. In Menu Toolbar select "ManualBuild" -> Switch to UWP3. In Hi... Read more

0
votes
Fixed

Custom Playable Assets aren't opened in Animation window when opening th...

Package: Timeline

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Jul 14, 2020

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Version/s: 1.4.0-preview.7

How to reproduce:1. Open the attached project (timeline bug.zip)2. In the Project window double-click the 'GOTimeline' Asset to open... Read more

0
votes
Won't Fix

Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...

Deployment Management

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.3f1

How to reproduce:1. Open the attached project2. Make sure that platform is set to Android in Build Settings3. Select 'MyMenu' in the... Read more

1
votes
Fixed

Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...

Physics2D

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Jul 14, 2020

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Version/s: 2019.3.8f1, 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached "case_1262936.zip" project2. Load the "SampleScene" and enter Play mode3. Click twice the "T... Read more

0
votes
Fixed

SRP Batcher compatibility randomly changes after shader is reimported

Package: Scriptable Render Pipeline Core

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Jul 14, 2020

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Version/s: 7.0.0 - 7.4.1

How to reproduce:1. Open the attached project2. Select the "MicroSplat" shader in the MicorSplatData folder and observe that it is S... Read more

0
votes
Not Reproducible

[Android] AssetBundles fail to build correctly which results in an empty...

Asset Bundles

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Jul 14, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project "JustTest.zip"2. Load the Scene "Startup"3. Make sure that the build platform is set t... Read more

0
votes
Duplicate

[TextureImporter] Texture 2D modified properties revert after pressing Save

Asset - Importers

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Jul 14, 2020

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Version/s: 2019.3.0a6, 2019.4.1f1, 2020.2

Reproduction steps:1. Open attached project "TextureImporter.zip"2. In Project window, select Assets/h_100001_pt_d3. In Inspector wi... Read more

0
votes
Fixed

LightProbe asset data is replaced by the currently opened Scene values w...

Progressive Lightmapper

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Jul 14, 2020

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Version/s: 2019.3.0a12, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "LightProbe32"2. Inspect the LightProbe assets, located in the "Scene"... Read more

1
votes
Fixed

[URP] [Speedtree] SpeedTree7/SpeedTree8 shaders are not SRP batcher comp...

Package: Scriptable Render Pipeline Universal

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Jul 14, 2020

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Version/s: 10.0.0-preview.10

How to reproduce:1. Create a new URP template project2. Navigate to Packages/Universal RP/Shaders/Nature and select SpeedTree7/Speed... Read more

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