Search Issue Tracker
[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...
How to reproduce:1. Open user-submitted project (AsyncCaptureTest.zip)2. Open the Test scene3. Enter Play Mode Expected result: the ... Read more
Platform #define directives & user defined directives are not updating w...
How to reproduce:1. Open the attached "UnitTestMacro.zip" project2. In Menu Toolbar select "ManualBuild" -> Switch to UWP3. In Hi... Read more
Custom Playable Assets aren't opened in Animation window when opening th...
How to reproduce:1. Open the attached project (timeline bug.zip)2. In the Project window double-click the 'GOTimeline' Asset to open... Read more
Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...
How to reproduce:1. Open the attached project2. Make sure that platform is set to Android in Build Settings3. Select 'MyMenu' in the... Read more
Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...
Reproduction steps:1. Open the attached "case_1262936.zip" project2. Load the "SampleScene" and enter Play mode3. Click twice the "T... Read more
SRP Batcher compatibility randomly changes after shader is reimported
How to reproduce:1. Open the attached project2. Select the "MicroSplat" shader in the MicorSplatData folder and observe that it is S... Read more
[Android] AssetBundles fail to build correctly which results in an empty...
How to reproduce:1. Open the attached project "JustTest.zip"2. Load the Scene "Startup"3. Make sure that the build platform is set t... Read more
[TextureImporter] Texture 2D modified properties revert after pressing Save
Reproduction steps:1. Open attached project "TextureImporter.zip"2. In Project window, select Assets/h_100001_pt_d3. In Inspector wi... Read more
LightProbe asset data is replaced by the currently opened Scene values w...
How to reproduce:1. Open the attached project's Scene labeled "LightProbe32"2. Inspect the LightProbe assets, located in the "Scene"... Read more
[URP] [Speedtree] SpeedTree7/SpeedTree8 shaders are not SRP batcher comp...
How to reproduce:1. Create a new URP template project2. Navigate to Packages/Universal RP/Shaders/Nature and select SpeedTree7/Speed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask