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Won't Fix

Votes

0

Found in

2018.4

2019.4.3f1

Issue ID

1262940

Regression

No

Icons of the Player settings are not saved when PlayerSettings.SetPlatformIcons method is used and project is reopened

Deployment Management

-

How to reproduce:
1. Open the attached project
2. Make sure that platform is set to Android in Build Settings
3. Select 'MyMenu' in the Menu bar
4. Select 'Change android to experimental' menu item
5. Observe that Player > Icons > Application Icons > Android icons dropdown icons are present in the Project Settings
6. Restart Editor
7. Expand Player > Icons > Application Icons > Android icons dropdown in the Project Settings

Expected result: Icons are present in Project settings
Actual result: Icons are missing in Project Settings

Reproducible with: 2018.4.26f1, 2020.2.0a18

Note: Reproducible with iOS and Android platform icons

  1. Resolution Note (2021.1.X):

    User error - incorrectly created textures.
    Textures should be obtained from AssetDatabase to be linked to file in project.
    https://docs.unity3d.com/2020.2/Documentation/ScriptReference/AssetDatabase.LoadAssetAtPath.html

    Unity documentation will be updated to state that.

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