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0
votes
Fixed

[iOS] Using ReplayKit breaks screen auto-rotation

iOS

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May 17, 2017

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Version/s: 5.4.5p2

When starting a ReplayKit broadcast a UIViewController and UIWindow are created. These do not abide to the supported orientations ch... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more

0
votes
Fixed

Child script gets disabled if parent gameObject adds Rect Transform comp...

Scripting

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May 17, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached Unity project "CoroutineTest.zip"2. Open "Test" scene3. Go into Play Mode Expected result: "CoroutineT... Read more

0
votes
Fixed

Application.isMobilePlatform returns false on WebGL projects launched on...

WebGL

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May 17, 2017

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Version/s: 5.6.0p3

Reproduction steps:1) Download and open attached project2) Build for WebGL platform3) Host game locally4) Open hosted project via mo... Read more

0
votes
Fixed

Build process fails when BuildPipeline.BuildPlayer has a path parameter ...

Build Pipeline

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1) Download and open "911830_buildpath.zip" project2) Press "Build/Build for Android" button located in (top) men... Read more

0
votes
Fixed

Changing playback speed for referenced video from 0 to 10 breaks loop

Video

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May 17, 2017

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Version/s: 2017.1.0b5

To reproduce:1. Import attached video2. Drag video to scene3. Select Loop on Video Player4. Change playback speed to 05. Change back... Read more

0
votes
Fixed

Dragging a script on a prefab instance prompts a "Losing Prefab" dialog

Asset and Scene Management

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May 16, 2017

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Version/s: 2017.1.0b5

Dragging a script on a prefab instance prompts a "Losing Prefab" dialog What happenedDraging a script on a prefab instance prompts a... Read more

2
votes
Fixed

mono_custom_attrs_from_class leaks memory when empty scene is played mul...

Scene Management

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May 16, 2017

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Version/s: 2017.1.0b3

To reproduce: 1. Create a new project - set to Old mono runtime2. Open activity monitor3. Play/stop scene multiple times Expected: m... Read more

0
votes
Fixed

Built game crash when Instancing is enabled on Material

Graphics - General

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May 16, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity2. Open "crash" scene3. Build and Run the project on W... Read more

4
votes
Fixed

Editor does not save font asset "fallback Reference" properly, which pre...

Graphics - General

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May 16, 2017

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Version/s: 5.6.0p4

To reproduce:1. Open attached project "Font Fallback Test.zip"2. Open "init" scene.3. There are 4 different examples of text. 3rd ex... Read more

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