Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.1f1
Issue ID
911830
Regression
Yes
Build process fails when BuildPipeline.BuildPlayer has a path parameter containing Application.dataPath + "/../"
Reproduction steps:
1) Download and open "911830_buildpath.zip" project
2) Press "Build/Build for Android" button located in (top) menu
-- Notice that build fails with "Building to the Assets folder is not allowed." error message
Note:
If you write any other directory and add "/../" to it, everything works as expected.
That means, this issue is reproducible only when user tries to build project in Assets' folder parent.
Regression appeared in 5.6.0b1
Reproduced with:
5.6.0b1, 5.6.1p1, 2017.1.0b5
Unable to reproduce with:
5.5.3p3
Reproduced on Mac and Windows with Android, iOS, OSX and Windows platforms as build target platforms
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Add comment