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Editor claims BC7 texture format is not supported for Universal Windows ...
Editor claims BC7 texture format is not supported for Universal Windows Platform when it actually works fine Repro steps: 1. Open th... Read more
Crash in WebViewWindowPrivate::SetNewParentWindow(void*) when closing Un...
How to reproduce:1. Create a new Unity project2. Reset the Editor layout to 'Default'3. Open Window > General > Services windo... Read more
CommandBuffer.EndSample Intellisense comment is identical to CommandBuff...
How to reproduce:1. Download the user-submitted script(FloorCutoutCommandBuffer.cs)2. Create a new Unity project, import and open th... Read more
[PackMan] Cancel button does not work when Installing/Updating/Removing ...
While Installing, Updating, or Removing a Package, pressing the 'Cancel' button when the Auxiliary Window pops-up doesn't stop or in... Read more
[VT] Errors after directly editing virtualTexturingSupportEnabled in Pro...
Steps:1. Open HDRP project (like new HDRP template)2. In project settings, other settings: toggle Virtual Texturing* = on3. file >... Read more
[IMGUI] Unable to change the "Aspect Ratio" value under Aspect Ratio Fit...
Unable to change the "Aspect Ratio" value when "Aspect mode" is set as "None" in Aspect Ratio Fitter. Value can be changed when "Asp... Read more
[HDRP] Inactive exposure properties affect global values
This issue also breaks our HDRP particles sample scene. Repro:1) Download HDRP particle sample project2) Open the project notice the... Read more
[WebGL] [Input System] Scrolling with mouse wheel is much slower on WebG...
Reproduction steps:1. Open the attached project ("MouseScroll")2. Open the repro scene ("SampleScene")3. Enter Play Mode and try usi... Read more
DOTS 'ArgumentException: The entity does not exist' errors thrown when d...
To reproduce:1. Open attached project ("case_1264526-Sample.zip")2. Enter Play mode and press 'Delete parent with LOD Group' button3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class