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Mesh Collider throws an error when upgrading to 2019.3.0a9 with mesh not...
Repro steps: 1. Open the attached project in 2019.3.0a8 or an older version 2. Close the project and open it in 2019.0a9 or a newer ... Read more
[Blackboard] Tooltip has 0 width
Reproduced in Version 2020.1.0a2 (d3fe9dc000c3), SRP master of 8/27/19 Summary: Put simply, the tooltip field has no width and the ... Read more
[iOS]GameObjects with Standard Unlit shaders are rendered black on iPad ...
How to reproduce: 1. Open the attached Particle iOS Test.zip project 2. Open the Sample Scene 3. Build for iOS and deploy the Xcode ... Read more
[AR][Mobile] Using KudanAR custom package built project looks split on a...
To reproduce: 1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene 2. Build for iOS or Android (if built f... Read more
Emojis are shown as Unicode when viewed in the Package Manager window
Reproduction steps: 1. Create a new project 2. Get any asset from the Asset Store which contains emojis in the description(Check the... Read more
Editor throws OpenCL Error when no GPU is present for a given OpenCL dri...
Steps to reproduce: 1. Create a new project or open an existing one 2. Make sure that the GPU drivers installed on your machine do ... Read more
Unity Recorder Recording settings are not shown when Image Sequence is s...
No longer reproducible with 2019.3.0b1 and 2020.1.0a3 when using Unity Recorder version 2.0.3 Reproduction steps: 1. Create a new p... Read more
[tvOS] 'B' button ignores 'allowExitToHome' value on certain GamePads af...
Steps to reproduce: 1. Open attached project (appletv-bug.zip) 2. Build the 'SampleScene' for AppleTV 3. Deploy the project to an A... Read more
[uGUI] UI elements change size depending on cursor location when moving ...
Steps to reproduce: 1. Open User-supplied project 2. Open the test scene. 3. Move the mouse cursor around the screen over different ... Read more
[macOS] "Escape" symbol (⎋) is not displayed in the Editor
How to reproduce: 1. Open the SampleScene in the attached "case_1179677_MissingSymbol" project 2. Select "Test" GameObject in the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type