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Changes in the addressable group make the system unable to load assets f...
How to reproduce:1. Open the attached project "Share.zip"2. Open the Groups window (Window > Asset Management > Addressables &... Read more
Editor windows become inaccesible when disabling additional monitors
Steps to reproduce:1. Set up two monitors and extend screen across them2. (In case a laptop is used) Set the external monitor as you... Read more
Editor crashes after "Assertion failed on expression: 'input_end <= end(...
Reproduction steps:1. Open the project from the attached link2. Press Window > Layout > Default3. Open Game View Expected resu... Read more
[2D URP] Global Light with shadow settings enabled break batching
[2D URP] Global Light with shadow settings enabled break batching Global Light 2D with "Shadow Intensity" and "Shadow Volume Intensi... Read more
[UI Toolkit] IndexOutOfRangeException is thrown when calling Focus() on...
Reproduction steps:1. Open Attached Project "Repro"2. Add UI Document Component to GameObject3. Create New Panel Settings (Right-cli... Read more
[Input] Preset "Save current to" button in Input Manager needs to be dou...
Reproduction steps:1. Create a new project2. Go Edit -> Project Settings -> Input Manager3. Near the top right of the Project ... Read more
Moving assets into the Unity Project window from the Finder is canceled
How to reproduce:1. Open project "2022.1.0a13-trunk2.zip"2. Also open project "2022.1.0a13-trunk2.zip" in the Finder3. In the Finder... Read more
TextAsset.bytes allocates memory on each call, need a NativeArray / non-...
Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more
UI Navigation stops working after adding two Input Devices to a Scene
Reproduction steps:1. Open the attached "1371332_2.zip" project2. Open the "GameScene" Scene3. Enter the Play mode4. Press the space... Read more
[Profiler][Mac] "Failed to connect to player ip" error when opening Stan...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets