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[TreeCreator] [Preset] Tree properties changes in the scene on changing ...
Tree properties changes in the scene on changing the properties in Tree preset asset and vice versa. Steps to repro: 1. Create a ne... Read more
Editing and saving a Script after entering Play Mode freezes the Editor ...
How to reproduce: 1. Open the attached project 2. Enter the Play Mode and click the "Registration" Button 3. Fill out the account de... Read more
Particles with Orbital Velocity set in Local Space rotates around custom...
How to reproduce: 1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)... Read more
ComputeBufferType.Constant is incompatible with ComputeShader
How to reproduce: 1. Open the attached project ("case_1184416-ComputeCBufferBug") using the EnvIronman VM (optional) (more informati... Read more
[Preset] Unable to uncheck/check Volumetric Setup property in TextmeshPr...
Unable to uncheck/check Volumetric Setup property in TextmeshPro preset asset. NullReferenceException error is thrown on clicking on... Read more
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps: 1. Open attached project "shader_error" 2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more
Disabling and enabling an AudioSource component controlled by a Timeline...
How to reproduce: 1. Open user-submitted project (769080-AudioSourcePop) 2. Enter Play Mode 3. Select the 'AudioTest' GameObject and... Read more
Mask is not being rendered into RenderTexture in Game View when Render M...
How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more
[UWP] Build Failure when building project with Universal Windows plugin
Steps to reproduce: 1. Download attached project 2. Build project for UWP Results: Build fails with "Reference rewriter: Error: met... Read more
Prefab Variant Overrides are reset when changing its base
To reproduce: 1. Open attached project ("case_1192908.zip") 2. Observe the Scene view - all of the Cube Variants have different Over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened