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Won't Fix
Votes
1
Found in
2017.4
2018.4
2019.1.10f1
2019.2
2019.3
2020.1
Issue ID
1194013
Regression
Yes
Editing and saving a Script after entering Play Mode freezes the Editor when using UnityMainThreadDispatcher
How to reproduce:
1. Open the attached project
2. Enter the Play Mode and click the "Registration" Button
3. Fill out the account details (Shown in the attached video)
4. In the project Window Search for a "FirebaseController" Script
5. Open and edit the Script in any way (Could be any Script)
6. Save the changes
Expected result: Script is saved, nothing else happens.
Actual result: Unity freezes after a few seconds.
Reproducible in: 2017.4.34f1, 2018.4.12f1, 2019.2.11f1, 2019.3.0b9, 2020.1.0a13
Note: Unity crashes on macOS from Unity 2019.1.0a6 to 2020.1.0a13 and freezes from Unity 2017.4.34f1 to 2019.1.0a5
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Resolution Note (2020.1.X):
This is an issue with the Firebase native plugin used in this project. Either due to incorrect usage or a bug in Firebase. This issue has to be fixed in the project or Firebase plugin, there is nothing we can do in Unity to address this issue.