Search Issue Tracker

0
votes
Fixed

Incorrect definition of _ShadowCoord in AutoLight.cginc

Shadows/Lights

-

Jun 26, 2017

-

Version/s: 2017.1.0b10

In AutoLight.cginc, _ShadowCoord is defined in some cases where it is not needed. This results in a useless interpolator. It can als... Read more

0
votes
Fixed

Unity crashes with Fatal error "GetManagerFromContext:pointer to object....

Camera

-

Jun 26, 2017

-

Version/s: 2017.1.0f1

1. Create a new Unity project2. Create empty GameObject and add a LOD Group component to it3. Remove LOD Group component Expected re... Read more

0
votes
Fixed

Panel is drawn in the wrong position when gameobject::SetActive is calle...

uGUI

-

Jun 25, 2017

-

Version/s: 2017.1.0b10

To reproduce:1. Open the "TestScene" scene in the attached project2. Play the scene3. Right-click several times in different positio... Read more

0
votes
Fixed

InvalidCastException thrown when casting using UniRx and 4.6 .NET script...

Scripting

-

Jun 24, 2017

-

Version/s: 2017.1.0b10

Steps to reproduce:1. Open attached project2. Make sure '.NET 4.6' is selected as scripting runtime version3. Enter play mode Expect... Read more

0
votes
Fixed

PVRTC compression on OSX takes much more time than on Windows

Themes

-

Jun 24, 2017

-

Version/s: 5.6.0p3

To reproduce:1. Open repro project2. Play scene Expected: sprite atlases will be repacked in ~3minsActual: it takes about 10-15 mins... Read more

0
votes
Fixed

Mock-HMD only view shows only the Left eye view for both sides

VR

-

Jun 24, 2017

-

Version/s: 2017.2.0b1

Steps to reproduce:1. Download and open the attched project2. Make sure Mock HMD is selected as the VR device3. Open scene4. Enter P... Read more

0
votes
Fixed

Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...

Scripting

-

Jun 24, 2017

-

Version/s: 5.6.2f1

Steps to reproduce:1. Open "UnityBug.zip"2. Load "BugScene" scene3. Enter playmode-Crash Note: Issue is located in Cam2DLitSources.c... Read more

6
votes
Fixed

[Metal][NVIDIA] Grass Textures are flickering when using Post Processing...

Terrain

-

Jun 24, 2017

-

Version/s: 5.6.2f1

How to reproduce:1. Open "GrassFlicker" project and "1ksubmit" scene2. Expand "FPSController" GameObject in Hierarchy and click on i... Read more

1
votes
Fixed

NetworkTransport.Send() leaks memory

Networking

-

Jun 24, 2017

-

Version/s: 2017.1.0b10

Reproduction steps:1. Open project attached (Repro.zip).2. Open scene "Test".3. Press Play.4. Wait till memory usage stabilizes.5. I... Read more

2
votes
Fixed

InstanceID is not transferred from vertex to domain shader

Shaders

-

Jun 24, 2017

-

Version/s: 5.6.0p4

Steps to reproduce:1. Open attached Unity Project "923897-TesselationShader.zip"2. Load Scene "Tesselation x Instancing"3. Option 1:... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.