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[HDRP] Maximum light count of Area and Punctual lights are not treated s...
Steps to reproduce: 1. Open attached project 2. Select HDRenderPipelineAsset 3. Observe that Lights section Maximum Punctual On Scre... Read more
LayerMaskField values are not saved when using UXML Template
To reproduce: 1. Open attached project ("case_1183189.zip") 2. Select "Box" Game Object from Hierarchy window 3. In the Inspector wi... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce: 1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted) 2. Load "SampleScene" ... Read more
[2018.4] VideoPlayer playback causes a graphical glitch on OSX Standalone
How to reproduce: 1. Open the "TH20cut2.zip" project with Unity 2018.4 2. Build & Run the project 3. Press Start Game 4. Notice the ... Read more
[ProBuilder] UV dropdown overlaps Render button in the ProBuilder's UV E...
Steps to reproduce: 1. Open user's attached project "19.3 Packages.zip" 2. In the top menu Navigate to Toos-> ProBuilder -> ProBuild... Read more
[VSCode] A Script fails to open when External Script Editor is set to co...
How to reproduce: 1. Open the "VSCode_issue" project using the EnvIronman VM 2. Make sure the External Script Editor is set to code.... Read more
Editor crashes when importing Acrocatic asset
How to reproduce: 1. Create a new project 2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crash A... Read more
"Open Documentation" button at ProBuilder's Smooth Group Editor opens 40...
To reproduce: 1. Download attached "19.3 Packages.zip" project and open in Unity 2. Press Tools > ProBuilder > ProBuilder window 3.... Read more
Fields are too small in ProBuilder's Shape Tool when "Stair" shape is ch...
How to reproduce: 1. Open the attached "19.3 Packages.zip" Project 2. Open Tools > ProBuilder > ProBuilder window 3. Press + next t... Read more
GUI.TextArea and GUI.TextField are broken on UWP
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project (Scene: 'ResolutionScene') 4. Run On loc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
- Unity Hub opens instead of the Unity Editor when launching a project from a Windows command line if a backslash is added to the end of the project path
- "ParseErrorException" is thrown when parsing a float with a very small value from JSON