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[iOS] Unable to create Texture2D's with ASTC_RGBA_4x4 texture format at ...
How to reproduce:1. Open the attached 'ASTCTester.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open t... Read more
[SceneViz] CTRL + I (inverse selection) will ignore objects that aren't ...
1. Open new scene2. Create multiple objects in the scene3. Make one of them not pickable from the hierarchy (hand icon on the left o... Read more
ETC Texture Compressor's Fast, Normal, Best properties stay in "Legacy" ...
How to reproduce:1. Open the attached "1277170_ETCTexture.zip" project2. Go to File -> Project Settings3. Select the Editor categ... Read more
Render Texture will not be rendered in Build if the Graphics.Blit method...
How to reproduce:1. Open the user's attached "RenderTextureAddressableIssue.zip"2. Open the "SampleScene" Scene3. Select the "Spawn"... Read more
The Input is delayed when adding the user Input in the "Extensions handl...
How to reproduce:1. Open the attached "UnityBugReport.zip" project2. Navigate to Edit/Preferences/External Tools3. Set Rider as the ... Read more
[HDRP] Baked sky contribution is missing while baking lighting in scene ...
Steps to reproduce: 1. Download and open SponzaHDRP project2. Open Sponza and SponzaLightingDay scenes3. Set SponzaLightingDay scene... Read more
There is no way to have 2 instances of AndroidJavaObject with different ...
Use cases:1 AndroidJavaObject needs to be passed to multiple independent bodies of code -- each which have their own independent dur... Read more
[UIR] Clear color isn't premultiplied before being applied
When specifying a clear color in the PanelSettings, the color is applied as-is. For example, we can specify (1,1,1,0.5) and this val... Read more
[Vulkan][Metal]Shader compilation fails when building for Android or IOS...
Steps to reproduce:1. Open user's attached project "Shapes.zip"2. Built it for Android3. Notice that builds freezes when compiling s... Read more
Editor crashes at compute shader importing if shader compiler spawning f...
On some obscure situations the shader compiler process spawning can fail despite of multiple retries. In this case the editor can cr... Read more
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