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[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...
This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more
[Editor] Bundle Identifier name doesn't update on changing the Company a...
On changing "Company Name" and "Product Name" in the Player Settings, Bundle Identifier name doesn't update automatically under "Oth... Read more
[Asset Import] Errors thrown on creating a project using microgame templ...
When a project is created using the latest microgame templates, a couple of errors are thrown in the console. 1] GetLoadedImportedAs... Read more
A GameObject that is copy pasted to a different parent does not have the...
How to reproduce:1. Open the attached 'project-1268152.zip' project2. In the Hierarchy window copy the 'Capsule' object (child of 'P... Read more
[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...
-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor.-Graphics Comp... Read more
[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene.-Assertion failed errors are thrown continuously on changi... Read more
[URP][Serialization] ArgumentOutOfRangeException errors are thrown on un...
ArgumentOutOfRangeException errors are thrown continuously on undoing after removing Render feature. Steps to repro:1. Create a new ... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...
How to reproduce:1. Create a new Unity project2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2.0a... Read more
[Terrain Tools] Splitting Terrain will remove painted on Trees
When a user Splits Terrain by using the functionality from Terrain Tools, any painted on Trees will disappear. Repro Steps:1. Launch... Read more
Raycast will not hit a GameObject after certain amount of hits elsewhere...
How to reproduce:1. Open user's attached "Find a Bug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Left-click with... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default