Search Issue Tracker
Animation with SetActive keyframe moves Canvas to other location
To reproduce: 1. Download attached project "AnimationInconsistent.zip" that user sent and open in Unity2. Open "Menu" Scene3. Enter ... Read more
Crash in AnimationClip::BuildMecanimDataMainThread when entering a Play ...
Unity Editor crashes when entering a Play mode, while Animator Controller Bundle is loading. Reproduction steps:1. Open the attached... Read more
[CustomRenderTexture] Editor crash when switching platform from standalo...
Step:1. Open repro project2. Make sure platform is on standalone. If not, switch to standalone and then save project and close unity... Read more
Walkable area appears in the air in the specific case when slope is incr...
Steps to reproduce:1. Open the attached project2. Open the NavMesh scene3. Bake NavMesh4. Observe the walkable area has appeared in ... Read more
Commas do not automatically change to dots in Color Picker's "Current Br...
To reproduce:1. Open a new Unity project2. In project window, create a Material3. Click on Material, then open Color picker in Inspe... Read more
Standard shader sample from LightProbeProxyVolume creates seams between ...
Steps to reproduce:1. Open "LightprobeVolumeSampling.zip" attached project2. Observe one line of blocks use "Blend Probes" and the o... Read more
Mixed mode lighting with progressive lightmapper adding lights twice
Steps to reproduce:1. Open attached "MixedMode.zip" project2. Observe some shadows darker than others3. Lighter shadow objects have ... Read more
[Mobile] WebCamTexture.requestedFPS does not set FPS correctly
To Reproduce: 1. Build and run the attached project.2. Observe that the WebCamTexture FPS is 30, even though "new WebCamTexture(WebC... Read more
Link to Upgrade license goes to the old store
Repro:1. Launch Editor2. Navigate to Manage License dialog3. Go to My Account > Upgrade license4. Observe user is moved to https:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved