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20
votes
Fixed

"corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass...

Scene Management

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Aug 28, 2016

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Version/s: 5.5.0a6

To reproduce:1. Open attached project2. Notice the error: "corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.asset... Read more

18
votes
Fixed

[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...

Networking

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Sep 14, 2016

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Version/s: 5.5.0b4

This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more

17
votes
Fixed

Win standalone titlebar buttons don't function if touched when default i...

Windows

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Feb 02, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Create a new Unity project2. Open Buidl settings3. Switch platform to Windows standalone and go to project set... Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

21
votes
Not Reproducible

When a button's interactability is re-enabled, it's "Highlighted" trigge...

uGUI

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Feb 02, 2017

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Version/s: 5.5.1p1

Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Press any button4. Press any other button Expected r... Read more

18
votes
Won't Fix

Scene Async Load Is Not Async [To be broken into smaller more specific t...

Asset Bundles

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Oct 26, 2016

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Version/s: 5.5.0b9

Loading a scene asynchronously doesn't appear to be asynchronous. This has been tested loading a scene with around 10,000 cubes both... Read more

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more

12
votes
Duplicate

[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...

Mobile

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Dec 20, 2016

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Version/s: 5.5.0p1

Steps to reproduce:1. Open User's attached project2. Build for iOS3. Open XCode4. Build for selected Apple device (iPhone or iPad) R... Read more

13
votes
Fixed

[Android] After building the project, errors about missing temp files ap...

Android

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Sep 06, 2016

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Version/s: 5.5.0b2

To reproduce:1) Open attached project2) Build for Android3) Notice multiple errors after building process like:Trying to add file "T... Read more

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