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A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...
Repro steps:1. Open QA attached project "repro_1072945"2. Enter Play Mode and observe the Game View Expected: The moving Cube moves ... Read more
'Referenced script missing' warning occurs when frenquently invoke Resou...
When calling Resources.UnloadUnusedAssets and AssetBundle.LoadAssetAsync a lot in the game, sometimes there is 'Referenced script on... Read more
[Android] FixedUpdate scheduling is unpredicatable
Steps to reproduce:1. Open attached project2. Observe the logcat output or on screen output3. Observe that FixedUpdate differential ... Read more
Normal Maps are corrupted when loading it from Asset Bundles
To reproduce:1. Open my attached project (NormalMapTest.zip)2. Enter Play mode3. In Scene view, select any visible Game Object4. In ... Read more
Frame Debugger does not display all additional Shader keywords when debu...
How to reproduce:1. Open the user-submitted project(ShaderKeywords)2. Build the project as a Development Build and open it3. Back in... Read more
Creating Layer Groups with the '/' symbol creates multiple groups with t...
How to reproduce:1. Create a new Unity project2. Create multiple grouped Layers (for instance, 'GroupedLayer/Layer1' and 'GroupedLay... Read more
Selecting a GameObject in the Hierarchy highlights more than one GameObj...
Not tested with new Prefabs since latest tested version was alpha 5. Repro steps:1. Open QA attached project "repro_1067090"2. Open ... Read more
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode af...
Repro steps:1. Open user attached project2. Enter Play Mode3. Close and reopen the project4. Enter Play Mode Expected: Unity enters ... Read more
Editor crashes if there are too many scripts loaded
Reproduction steps: 1. Open a Project with many scripts Expected Result: Project imports and opensActual Result: Editor crashes on i... Read more
StreamedBinaryWrite<0>::TransferSTLStyleArray<dynamic_array<TransformMas...
To reproduce: 1. Download attached project "CrushTest.zip" and open in Unity2. Select "tform@frontend_Agile_Mirage_levelup_exit.fbx"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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