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[HDRP] Memory Leak in idle Player when using HDRP
Reproduction steps: 1. Create a new HDRP Project 2. Build the game 3. Open the Built game 4. Wait Expected result: The memory usage... Read more
[HDRP] Only one shadow at a time is rendered when GameObjects are instan...
How to reproduce: 1. Open the user's attached "Testing" project 2. Open the Scene "OutdoorsScene" (found in Assets/Testing folder) 3... Read more
[HDRP][DXR] Reflections don't appear when the GameObject is instantiated...
How to reproduce: 1. Open the user's attached "DxrHideFlagsTest" project 2. Open the "Test" Scene 3. Enter the Play Mode Expected r... Read more
Reflected GameObjects in Planar Reflection Probe are black when the Game...
How to reproduce: 1. Open the user's attached "mirrortest" project 2. Open the Scene "SampleScene" 3. In the Project window select t... Read more
Game Object with Translucent Material Type loses translucency when Ray T...
How to reproduce: 1. Open the "1307870_Repro" project downloaded from Google Drive (link in the Edit) 2. Open the Scene "AptoDemo" 3... Read more
Scene view/GameObjects become black when the Camera is far away from the...
How to reproduce: 1. Open the attached "1311292_Repro" project 2. Open the Scene "SampleScene" 3. Observe the Game view Expected re... Read more
[HDRP] Light intensity gets reset to its initial value when you set it b...
How to reproduce: 1. Open the user's attached "LightIntensityBug" project 2. Open the "Main" Scene (found in the Assets/Scenes folde... Read more
Wireframe tessellation on the HDRP/LitTessellation Material is reacting ...
How to reproduce: 1. Open the user's attached "Tessellation Bug" project 2. Open the Scene "OutdoorsScene" 3. In the Hierarchy selec... Read more
Multi-Pass Rendering Mode is used instead of Single-Pass when using HDRP
How to reproduce: 1. Open the attached "1259624_Repro" project 2. Open the Scene "SampleScene" 3. Enter the Paly Mode 4. Open the Fr... Read more
[HDRP][DXR] Pixelated edge with raytrace reflection in HDRP ttemplate DXR
Repro: - get hdrp-template-dxr branch from github - go to the 3rd room and look at the spheres - see that they have some pixelated ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)